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- <?php
- use Ratchet\ConnectionInterface;
- require dirname(dirname(dirname(__DIR__))) . '/vendor/autoload.php';
- class BinaryEcho implements \Ratchet\WebSocket\MessageComponentInterface {
- public function onMessage(ConnectionInterface $from, \Ratchet\RFC6455\Messaging\MessageInterface $msg) {
- $from->send($msg);
- }
- public function onOpen(ConnectionInterface $conn) {
- }
- public function onClose(ConnectionInterface $conn) {
- }
- public function onError(ConnectionInterface $conn, \Exception $e) {
- }
- }
- $port = $argc > 1 ? $argv[1] : 8000;
- $impl = sprintf('React\EventLoop\%sLoop', $argc > 2 ? $argv[2] : 'StreamSelect');
- $loop = new $impl;
- $sock = new React\Socket\Server('0.0.0.0:' . $port, $loop);
- $wsServer = new Ratchet\WebSocket\WsServer(new BinaryEcho);
- // This is enabled to test https://github.com/ratchetphp/Ratchet/issues/430
- // The time is left at 10 minutes so that it will not try to every ping anything
- // This causes the Ratchet server to crash on test 2.7
- $wsServer->enableKeepAlive($loop, 600);
- $app = new Ratchet\Http\HttpServer($wsServer);
- $server = new Ratchet\Server\IoServer($app, $sock, $loop);
- $server->run();
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